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Evil Soldiers Clan

  • January 15, 2021, 03:25:30 PM *
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 1 
 Soldier's Barracks / Clan Lounge / Re: As recomended!!!!! My TFC-PlayList^^
 on: Today at 03:09:43 AM 
Started by Angi - Last post by Angi


*cranks it *

 2 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Today at 02:40:22 AM 
Started by Tena - Last post by Welshy
Thanks for the clarification. Every day's a school day.  ;)

 3 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 01:06:59 PM 
Started by Tena - Last post by DomiAvenger
All clear bud.

 4 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 10:50:53 AM 
Started by Tena - Last post by Gimpy
Sorry... you cannot build INSIDE your own spawn, or block the doors.

Other than that, it's fair... but you're going to piss off hour own team. Drolling 4 pills or a mirv or just tons of spam on a spawn door purposely because there's an SG there... totally allowed.

Just leave spawns alone :)

 5 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 10:19:09 AM 
Started by Tena - Last post by DomiAvenger
Quote from: Gimpy on Yesterday at 08:25:25 AM
You can build anywhere you want in your own base... but if you build outside a spawn door, you are opening up that spawn for attack by the enemy team

I thought that was the reason we ARENT allowed to build infront of our own spawns, or in the spawn? ie rock2

 6 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 09:00:45 AM 
Started by Tena - Last post by Tena
Perfect. As I said this never was a problem for me but I see positive the aclaration in this post because often there are players with this doubt in the game too.

 7 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 08:25:25 AM 
Started by Tena - Last post by Gimpy
You can build anywhere you want in your own base... but if you build outside a spawn door, you are opening up that spawn for attack by the enemy team

 8 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 07:20:27 AM 
Started by Tena - Last post by Bishop
Its a valid SG location as far as I'm concerned.

 9 
 Guest Forum / Frequently Asked Questions / Re: SG in Alchimy_I2
 on: Yesterday at 07:06:28 AM 
Started by Tena - Last post by Welshy
I think it's because resup tends to get spammed with grens and that because of the sg placement. 

 10 
 Guest Forum / Frequently Asked Questions / SG in Alchimy_I2
 on: Yesterday at 05:19:51 AM 
Started by Tena - Last post by Tena
Hello.

I want to make a query in the forum about an aspect of the map called Alchimy_I2. I usually see complaints in chat from O players about sg built in the area that I attach. sg built right off the exit spawn hidden in that corner.

What is your opinion on this? I that map normally I am O player and for me is not a problem (is true you can use nades vs the sg and is a exit respawn zone...), is a similar situation in the map called Phantom when people build sg in top ladder next to a respawn exit. I want know your opinion or know if this is allowed or not (so I can know too).
See you!



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