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Not exactly a complaint, but..

Started by Tacos, July 13, 2015, 02:42:04 PM

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Tacos

Master, you may already know of this, but on Well.bsp the attic grenade bag seems a bit too advantageous.

Basically, when you get the bag, you get health and armor that goes beyond your class' limits. The attached screenshot doesn't show how high it goes, but before this I got to around 300+ health and 600+ armor. Grabbing any other type of bag resets this bonus back to the appropriate limit. I haven't found this to be the case any other map yet.

Gimpy

Badlands - There is a bag at the top of the spiral staircase, and it happened there too.

Master

Quote from: Gimpy on July 13, 2015, 02:50:46 PM
Badlands - There is a bag at the top of the spiral staircase, and it happened there too.
Are you referring to one of the bags outside the flag silo?

Gimpy

No. Inside the spawn, then are two red crosses and a plan bag below cap. There is another cross floating above the cap point in the spawn.

Tacos

Also, I've noticed a another bug since the implementation of the new resupply system. I haven't figured out what triggers it to occur, but there are times when all damage done to oneself bypasses armor completely and directly affects your health only. So if you're trying to rocket jump or you accidentally catch some of your own grenade, your life drops dramatically and armor remains untouched.

Master

Quote from: Tacos on July 14, 2015, 04:43:51 PM
Also, I've noticed a another bug since the implementation of the new resupply system. I haven't figured out what triggers it to occur, but there are times when all damage done to oneself bypasses armor completely and directly affects your health only. So if you're trying to rocket jump or you accidentally catch some of your own grenade, your life drops dramatically and armor remains untouched.
the plugin resets the health and armor values, I can look into fixing it so that it doesn't do this any more.