Evil Soldiers Clan

Soldier's Barracks => Clan Lounge => Topic started by: Gimpy on August 31, 2019, 08:46:29 AM

Title: EVIL 2v2 2fort Tournament
Post by: Gimpy on August 31, 2019, 08:46:29 AM
Good morning TFC!

We are ready to push forward with our first (hopefully first of many) 2v2 tournament. This is open to EVERYONE who wants to play, and I will be cross-posting this everywhere I can.

This will be a 2v2 tournament. There is a server setup for for the matches called -[EVIL]- 2v2 Tournament Server, password is "tournament". Hopefully this keeps out anyone not supposed to play... If there are any issues, link up with any of the EVIL Admins (Low Council, or High Council) to help fix it. List can be found HERE: https://www.esclan.net/roster/ Clicking on their name will bring up their Steam profile which can be used to send a PM.

This will be 2v2, OvD. You spend 15 minutes on D, mapchange, then 15 minutes on O. Whichever team got the most caps in their 15 minutes on O will be declared the winner. I will be setting this tournament up as a double elimination.

The server is set up to be 15 minutes of play time, with a one minute pre-match timer. I will designate who is O and who is D for the first round. If the four players agree to do it backwards, I don't care... Friendly Fire is ON, auto bhop, trimping, and our unlimited nade bags are OFF.

To register, send me a message on Steam, the EVIL forums, post here, it's all the same. But, I will be keeping an active list of signed up participants on the EVIL forums, with updates to the tournament posted everywhere. You may register as a single player and I will randomly pair you with someone, or you can register a two person team. I will leave registration open until 8 September, which I will then post the tournament schedule.

Matches will be the teams responsibility to schedule. Each round in the tournament will be given ONE WEEK. If you are unable to complete the match within the week, you may forfeit... Please have someone record a demo just in case of issues. HLTV isn't working on the tournament server at this time.

If there are any questions, please, let me know. I think we're ready for this!!

Single Participants:
Gimpy STEAM_0:1:451110
Harley STEAM_0:1:33039790
[DSTR] Dark Dragon STEAM_0:1:118657450


Teams
Rekt - Bishop STEAM_0:1:3721192 / Guts STEAM_0:0:53810801
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on September 08, 2019, 08:16:58 AM
If a handful of people sign up... This could really happen!
Title: Re: EVIL 2v2 2fort Tournament
Post by: Headwind on September 10, 2019, 11:05:33 AM
I'd like to sign up as a single player.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on September 10, 2019, 03:38:08 PM
That makes six.

Two more people, and we can start.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on September 14, 2019, 03:26:04 PM
I haven't seen times or dates. If I missed them I'm sorry but if they are not out it might help others wanting to play
Title: Re: EVIL 2v2 2fort Tournament
Post by: FjS on September 14, 2019, 04:04:43 PM
I'll play, but I suck lol
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on September 14, 2019, 05:50:45 PM
Schuffler, the matches would be weekly once we get enough people to start. You would schedule it yourself with the other team
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on September 23, 2019, 09:09:19 PM
Until the tournament starts, voting is temporarily enabled so people can do 1v1 (ass_dm, mulch_dm) on a passworded server. (Thanks Gimpy!)

Edit: Also, while Sparky Utilities has all features turned off, I've enabled one - the "grenade in ceiling fix".
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on September 24, 2019, 08:42:02 AM
Ty Gimpy and Pizza :) !
Title: Re: EVIL 2v2 2fort Tournament
Post by: [DSTR]Dark on September 28, 2019, 12:58:31 PM
so will it happend ?
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on September 30, 2019, 08:47:39 AM
I guess it needs one more player at least. I'm counting 7 so far (the 5 listed + Headwind and FjS).
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on September 30, 2019, 08:59:22 AM
Do you need to sign up or can you just get 4 players and jump in there?
Is it limited to 2 vs 2 or can you do a 3 vs 3 if you wanted?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on September 30, 2019, 05:23:16 PM
There wasn't enough involvement from the community, so I see no reason to run this tournament.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 01, 2019, 02:42:46 AM
Saw this coming! Sadly but true . We have , like 4 TFC "groups" .
Inhouse peeps ( stick to their own kind )
420 peeps (mix of all)
EVIL regs
D2F regs
Most just play to relax , chill and run the daily stress off themselves.
Maybe at some other time^^
Me  ?...if u up for some mulch/ass ? gimme a shout out!..always up for some shit and giggles <3
Title: Re: EVIL 2v2 2fort Tournament
Post by: SyKosis on October 01, 2019, 03:10:58 AM
You dont really know how the stress is...
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 01, 2019, 06:46:59 AM
Well you have it set up as a vanilla server see how that goes. I rather play a vanilla server on EVIL than other places. It just might draw a bunch of people who don"t like the BZ set up.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 01, 2019, 10:02:43 AM
Available for 1v1:

airshot (soldier team vs. bouncing civis)
airshotsex
ass_dm
midair2
midair2_r2 (has an additional air lift arena for team 3 and 4)
midair4
midairtfc_s
mulch_dm
quad_airshot
sq1
sq1tfc
sq4
v_midair2
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 01, 2019, 11:30:08 AM
Quote from: schuffler on October 01, 2019, 06:46:59 AM
Well you have it set up as a vanilla server see how that goes. I rather play a vanilla server on EVIL than other places. It just might draw a bunch of people who don"t like the BZ set up.
Maybe we should consider that, and also add up some other maps to it too!
As in classic standart maps (well , dustbowl, avanti ect.p.p) and the "newish" most likable played ones as in : phantom, schtop ect.p.p ?
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 01, 2019, 11:41:09 AM
yeah and call it Penny and Shelly's vanilla server.  lol
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 01, 2019, 11:50:47 AM
So as pub (no password for AvD and CTF maps)?
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 01, 2019, 12:04:46 PM
yes regular old server. No bhoppin plug ins no extra stuff just normal.  Just Old School style.
Might take a little time for people to find it but I really think it could work.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 01, 2019, 03:01:45 PM
EDIT: So since the tournament now definitely won't take place, and Gimpy already was in favour of a 1v1 server previously (he told me to "change the tournament server to a 1v1 with a new voting tool"), plus people wanting a vanilla pub with voting, I made these changes:

Renamed it, no password, default map rotation instead of 2fort.

The rest of the cfg hasn't changed, so e.g. all talk off, time limit 16m (1m prematch).

1v1 maps run an extra cfg which adds a password and turns on all talk.
Technically, this is done through "/tfc/addons/amxmodx/configs/maps".
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 01, 2019, 03:21:23 PM
Quote from: schuffler on October 01, 2019, 11:41:09 AM
yeah and call it Penny and Shelly's vanilla server.  lol
cage
i Think they would not like the Idea ;) But is funny ..lol
yay me i deleted my post instead of posting it   :yelling:
Ok I think we just need to breath in some love onto the server ;)( spread the news ) Its an alternaite ? choice to BZ .There are lots of d2f who would prolly also like to play the old typical TFC maps^^ without the crazy BHop/trimping ect scripts , which are on BZ! I am not saying i dont like BZ. BZ was the first server i saw, i like playing there and i like/love the peeps there! :) I adjusted, but some old Vets , dont want to. I also have seen old VETS! coming back, typing in chat that they havent played in 10-15 years , and cant believe that ppl are still playing!So thats TFC love right there ! <3
So lets try it out and spread some lovin :)
p.s.
make a new thread with topic and im gonna spread the love everywhere i can.Funtown, D2F , social media..you name it, ill post it :P
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 01, 2019, 04:13:39 PM
So basically this is wanted:

- a server for 1v1
- Battlezone, but without plugins (vanilla)

Gimpy already suggested to turn the tournament server into a 1v1 server, so this part is feasible.

As for vanilla Bz, there are maybe three possibilities:
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 02, 2019, 01:18:51 AM
Yes, those are the options + awarenesses of what might / could happen
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 02, 2019, 06:34:16 AM
don't need a 1 vs 1 server so much just a vanilla server.  Bz  and LG get play.  but there is a need I think for a vanilla play server. I really think you would gain people by pulling them away from drippy's.   
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 02, 2019, 08:39:31 AM
Quote from: schuffler on October 02, 2019, 06:34:16 AM
don't need a 1 vs 1 server so much just a vanilla server.  Bz  and LG get play.  but there is a need I think for a vanilla play server. I really think you would gain people by pulling them away from drippy's.
I pardon to differ there Shelly! :P We do need a lock down server for 1vs1 `s, cuz as soonish , as they see familiar names, trols/wannabe`s/ or whatever`s   :-X like joining the party  :glaresad: :glarestraight: :grumpy:
There is no "pulling" away from any server , thats not how i see it ! It`s more "giving" ppl more options, to play and chill . As noted before, its this / are these  TFC "cultures" INHOUSE,FUNTOWN, D2F and BZ . Its just a diff between , what they like and how they like it (TFC).
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 02, 2019, 01:59:04 PM
So i get this right 1 vs 1 = me against you. Not what I'm thinking.  I'm thinking more like at least 5 or 6 vs 5 or 6  or even more. Teams vs teams vanilla.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 02, 2019, 11:36:39 PM
Sounds like Spillway.  I'm all for bringing that back.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 03, 2019, 01:39:53 AM
Spillway , hm dont think this is gonna happen"! Had my share on subject already :( At 1 point understandable, on the other, hmmm ;) But yes, it sounds like a spillway kinda style
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 03, 2019, 05:13:54 AM
Quote from: Harley on October 03, 2019, 01:39:53 AM
Spillway , hm dont think this is gonna happen"! Had my share on subject already

What's the summary?

But yeah, talk in this thread was about a public server, with less strict rules than Spillway.

Spillway rules thread: https://forums.esclan.net/index.php/topic,4794.0.html (https://forums.esclan.net/index.php/topic,4794.0.html)

Regarding 1v1, AFAIK there's no server around which can be used for 1v1 apart from RV, which I guess isn't ideal performancewise. IIRC Snooze had problems with hit registration on there?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 03, 2019, 05:39:30 AM
Regarding 1v1, AFAIK there's no server around which can be used for 1v1 apart from RV, which I guess isn't ideal performancewise. IIRC Snooze had problems with hit registration on there?
Yes , but that also goes both ways^^ Which he , as also told you, said thanks to , for the effort! I for my side, dont mind an american server , i adjust pretty quickly.But for those, who go "over-seas" , it prolly is.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Nuggs on October 03, 2019, 08:16:00 AM
Spillway never had any players... ever

Bringing it back would be silly

I do think the idea of a vanilla 1vs1 or 2vs2 server is fantastic and makes sense with the lower player base
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 03, 2019, 08:39:32 AM
Quote from: Nuggs on October 03, 2019, 08:16:00 AM
Spillway never had any players... ever

Bringing it back would be silly

I do think the idea of a vanilla 1vs1 or 2vs2 server is fantastic and makes sense with the lower player base
I pardon to differ!!! We did have some nice games running   :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 03, 2019, 08:51:47 AM
One advantage of having separate servers for 1v1 and public would be that "listmaps" on the 1v1 shows 1v1 maps only if no other maps are put onto this server.

If 1v1 and pub are on the same server, you'd have a tough time figuring out which maps are suitable for 1v1, apart from the obvious well known ones (midair..., sq..., ass/mulch_dm).

Though I guess they could be explicitly mentioned in the MOTD.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 03, 2019, 01:32:08 PM
Maps have been copied across. I.e. you now have all the maps from Battlezone, plus the 1v1 maps.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 03, 2019, 11:50:28 PM
There was a while there where we had good games every night (2v2 through 6v6).  The password kept the noobs and riffraff out.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Guts on October 04, 2019, 01:51:44 AM
Quote from: pizzahut on October 03, 2019, 05:13:54 AM

But yeah, talk in this thread was about a public server, with less strict rules than Spillway.

Spillway rules thread: https://forums.esclan.net/index.php/topic,4794.0.html (https://forums.esclan.net/index.php/topic,4794.0.html)


I membah those rules.

I membah
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 04, 2019, 02:29:32 AM
Quote from: Bishop on October 03, 2019, 11:50:28 PM
There was a while there where we had good games every night (2v2 through 6v6).  The password kept the noobs and riffraff out.
:yes: My saying
p.s:
maybe also include a public poll (involving our community)  ? Also explaining what (maybe) "Vanilla" means
Title: Re: EVIL 2v2 2fort Tournament
Post by: SyKosis on October 04, 2019, 05:18:04 AM
 Old Spillway was the best server for me. I have had the most fun times in there. For the memories it was 2013s or less. Now it gets so boring. Of couse for me.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 04, 2019, 05:35:51 AM
So most people seem to be in favour of having a password at all times.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 04, 2019, 06:15:36 AM
My 2 cents . This is not what I was talking about. Open server for the people that want to play a server that has just the more normal maps without the trimp and bhop. Lock it and no one will show. With the lock only people that will be there are the ones with the key or the ones that are told what it is. Make it like drippy's but with the standard maps not just 2fort. See how it goes add maps if requested. A lot of the maps on BZ are server killers. You get a few that want them then everyone leaves then they leave because no one is left. Keep this simple VANILLA.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 04, 2019, 07:14:18 AM
Quote from: schuffler on October 04, 2019, 06:15:36 AM
My 2 cents . This is not what I was talking about. Open server for the people that want to play a server that has just the more normal maps without the trimp and bhop. Lock it and no one will show. With the lock only people that will be there are the ones with the key or the ones that are told what it is. Make it like drippy's but with the standard maps not just 2fort. See how it goes add maps if requested. A lot of the maps on BZ are server killers. You get a few that want them then everyone leaves then they leave because no one is left. Keep this simple VANILLA.
OFC the "vanilla" server should be open / pub for all! :) But as it seems , we are also talkin about /maybe ?! a 1vs1- "spillway" kinda locked server ?! Or is it just me , who is confused :P ? ....no pls dont answer that! ty   :D
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 04, 2019, 07:28:41 AM
Replace the sniper server no one ever goes there.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 04, 2019, 07:49:32 AM
I doubt Master would want to replace servers which existed for a long time, but maybe he'd be willing to add another to reactivate Spillway.

schuffler can you make a list of maps which you think are acceptable for the vanilla pub? If you go to Battlezone, type listmaps in chat.

Mind atm the vanilla server is also hosting the 1v1 maps in addition, see MOTD of the vanilla server, or page 2 of this thread.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 04, 2019, 08:26:57 AM
start list   Well , 2fort, crossover2, badlands, well3  rock2, dustbowl
monkey_l.  Keep it simple don't need 100  maps
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 04, 2019, 12:42:28 PM
hers a few more that would help with rotation
schtop, voltage, bases2k3,  bases2k1, openfire_lowgrens, 2morfort l_l

There's another one not sure of the name something like 55,   but you can jump up into these little shuts that send you across to the other teams fort, and has a long passage way under ground.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 04, 2019, 01:16:46 PM
Yes that's 55, and the other one has digits at the end (2morfort1_1). All added.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 04, 2019, 01:25:36 PM
chimkey_l, ss_nyx_ectfc , phantom , raiden3,raiden5,2kfort5 , alchimy_l, blotopia,bluzap,blugiant,siege,destroy_l,hasbeen,oppose2k1,oppose2k1_lowgrens,
2kfort5 , roasted_l, shutdown2,stowaway_l ,stowaway2, vidar2,votage_l,zutalors_b1
p.s:
just a short list ;).....there are so many awesome league maps out there, which we have probably forgotten :(

P.s.s :
Found this old site on 1 of my old discs..lol
https://www.quakewiki.net/archives/jmcstfmapzone/tfcindex.html 
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 06, 2019, 05:14:17 AM
Seems more servers are indeed possible. So if Spillway is still a thing, it can be brought back.
Nuggs also has a point though:
Quote from: Nuggs on October 03, 2019, 08:16:00 AM
Spillway never had any players... ever

Bringing it back would be silly
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 06, 2019, 09:52:18 AM
How many players can join the Vanilla server
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 06, 2019, 02:03:18 PM
32 - no one playing though.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 07, 2019, 06:32:58 AM
I think some are confused with the name. Vanilla 1vs1. Try taking out the 1vs1 some people I talked with thought it was all 1vs1 server.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 07, 2019, 10:53:22 AM
It was called "Vanilla Server (pub or 1v1)" , not "Vanilla 1vs1". Anyway removing the parentheses, maybe it helps.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 07, 2019, 11:54:05 AM
I agree but the ones I talked with just focused in on the 1vs1 part of it till I explained it to them.
Title: Re: EVIL 2v2 2fort Tournament
Post by: [DSTR]Dark on October 07, 2019, 02:28:49 PM
hey guys , do we already have enough players ?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 07, 2019, 11:06:15 PM
Probably not...BZ is already empty more than half the time.  While it is possible you draw in people to the vanilla server that won't play on BZ, mostly you'll have BZ players split between two servers.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 08, 2019, 12:39:43 AM
Quote from: Bishop on October 07, 2019, 11:06:15 PM
Probably not...BZ is already empty more than half the time.  While it is possible you draw in people to the vanilla server that won't play on BZ, mostly you'll have BZ players split between two servers.
GM , yes because we have 5 sorts of groups of "players" FUNTOWN (avd ) ,INHOUSE (league play, skill level high) 420 ( mixed league style  ) D2F , BZ .
mostly you'll have BZ players split between two servers = yes , but it would still be "our house" .
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 08, 2019, 06:23:44 AM
I think it will pull from drippy's. And the ones that don't like 80mph HWs will like it. Give it all time and I agree with Harley it's still out house.
Title: Re: EVIL 2v2 2fort Tournament
Post by: FjS on October 08, 2019, 06:56:47 AM
As long as most of us regulars are playing on BZ, I am skeptical the Vanilla server will enjoy much popularity.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 08, 2019, 07:58:11 AM
Won't be worse than the other servers that get no action. But again I think the non be hoppers and trimpers will find it and enjoy it. The ones that like the faster pace of BZ will stay there.
Also watch Drippy's BZ will be empty and that place is packed even with alot of BZ players
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 08, 2019, 09:42:18 AM
Quote from: schuffler on October 08, 2019, 07:58:11 AM
Won't be worse than the other servers that get no action. But again I think the non be hoppers and trimpers will find it and enjoy it. The ones that like the faster pace of BZ will stay there.
Also watch Drippy's BZ will be empty and that place is packed even with alot of BZ players

lol yeah , cuz its 2fort <3 and no "key-poppin-i-bhop-like-a-god-shit" :P Dont get me wrong, learned bhop /skillwise great! :) i dont know how big our TFC comunity is, but if we manage to breath in some love , on the vanilla server, that server will also be used .My 2 cents
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 08, 2019, 05:15:24 PM
There may be an issue with the most recent TFC update, not letting people connect to passworded servers (so like the Vanilla server when it's in 1v1 mode).

If you have this issue, it may be useful to know (for Valve) what setinfo looks like, ideally before changing / fixing it. Report here please: https://github.com/ValveSoftware/halflife/issues/2718#issuecomment-539745876 (https://github.com/ValveSoftware/halflife/issues/2718#issuecomment-539745876) Caution as setinfo may contain a server password.

-X-:
   I think there might be some security issues after the tfc oct 8 update
   servers with a pw are no longer accessible it seems

-X-:
   i have digged into this, it gives an error
   "Info string length exceeded"
   the solution is to type in console : setinfo model ""
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 09, 2019, 06:19:09 AM
Is the server still password protected?
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 09, 2019, 06:49:53 AM
It is if a 1v1 map is nominated and voted. Other maps are not password protected.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 09, 2019, 09:09:57 AM
So I get this . If there are 10 players playing 2fort and someone votes a 1vs1 map does it kick everyone out and then you have to use password to get back in?
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 09, 2019, 11:32:02 AM
Nah it doesn't kick them, just the password is added for the duration of this map.
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 09, 2019, 04:12:16 PM
Iwas in vanilla with (Tenacites ?) he seemed to like it just kinda looking around but its a start
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 10, 2019, 12:30:44 AM
Quote from: schuffler on October 09, 2019, 04:12:16 PM
Iwas in vanilla with (Tenacites ?) he seemed to like it just kinda looking around but its a start
:yay!:
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 10, 2019, 06:06:35 AM
Pizzahut
Is it hard to set it up for map vote to be more common maps. During the vote most maps are way out there. A lot of them I never even seen. if we can get them in on the more played maps they will find the rest I think. Just an idea.
Thanks
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 10, 2019, 07:31:47 AM
I think only the maps which you and Harley suggested appear, so you'd need to agree on some maps.

(https://i.imgur.com/auX9V3A.png)
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 10, 2019, 08:10:02 AM
Yeah maybe I rushed this to much. The maps that came up yesterday I only new one as the other guy did.  I'll try and get in there more and see how the vote rotation goes. The map was 2morefort he sure liked it so that was a positive thing.
Title: Re: EVIL 2v2 2fort Tournament
Post by: FjS on October 10, 2019, 06:08:12 PM
Just a thought: Is the term "Vanilla" widely known enough amongst the community that everyone realizes this is a server with autobhop and other such features disabled?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 11, 2019, 12:33:52 AM
Quote from: FjS on October 10, 2019, 06:08:12 PM
Just a thought: Is the term "Vanilla" widely known enough amongst the community that everyone realizes this is a server with autobhop and other such features disabled?
Thats why , i said earlier, we need to make an open discussion/ thread , to also explain what "vanilla" means. I think , most, who never played leagues, dont know , what that means ! :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 11, 2019, 05:54:48 AM
-[EVIL]- Default TFC

Drippy has some info in parentheses, so maybe

-[EVIL]- Vanilla (default-ish TFC - no gameplay changing mods)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 16, 2019, 09:21:13 AM
A lil insight about "discussion" i / we had on the "vanilla" server today ^^
:idea:
#1: OHH , This is not BZ?! Is this a "new" server ??? Since when ??Never check my list servers ^^
This just states , what i have been mentioning! We need to publicize the server!
Ppl  join on ppl! As in : OH, familiar nick, joins into the game^^
# 2 : FF : Why FF and what if "n00bs" TK on purpose and no Admin is on !
I think , its on every1`s own  responsibility , to explain "FF" and its consequences.
If there is some1 who doesnt "listen" and no admin is on , there should be a "responsible" votekick /voteban implyed .Checkin on that , as in , vote kick/ban abuse should be easy ?   :thinking:
OR : How about trusted longterm regs/vets , as in Pizzahut , givin them , the action of doing such!?!
( i dont know what an acceptable "TK" is , as in ammounts, to have, before action is takin  )
Just my 2 cents :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 16, 2019, 11:07:52 AM
1. Public TFC servers with FF on (e.g. Games-Inside) used to run this plugin:

https://forums.alliedmods.net/showthread.php?t=13476 (https://forums.alliedmods.net/showthread.php?t=13476)

The version Ancient posted is outdated. A more recent one is in the thread.

Btw this was funny at the time. Ancient sent me the DoD version of the plugin to port it to TFC. I did this but left some DoD references in (e.g. plugin name, cvar names, comment section), and sent it back to him.

Because of the DoD references he thought I didn't do anything, and took the source I sent him back and simply did a text replace dod => tfc and then posted the plugin at AMX MOD X, thinking he had ported it on his own. :s

2. There's another TK plugin for engi buildings (doesn't ban, just announces whether someone has been naughty):

https://forums.alliedmods.net/showthread.php?t=13447 (https://forums.alliedmods.net/showthread.php?t=13447)

It's not perfect, it only detects projectiles I think.

3. TFC has a built-in auto temp ban for team killers, which is currently disabled because it was meant to be a tournament server. The way it works is x team kills in y seconds = temp ban. x and y can be chosen, ban length is always 30m AFAIK. Default is 5 kills in 180s = ban. I think this applies to prematch as well. :/
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 16, 2019, 03:43:06 PM
Need to turn FF off
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on October 16, 2019, 05:32:33 PM
Vote_kick will be abused, and assholes will just rejoin.

People can message an admin, or come here to the forums. If they have proof (like screenshot from console showing all the TKs or a demo), admin can take action.

Of course, if a working plugin was put on that server, all is well.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 17, 2019, 10:26:13 AM
Though a TK punishment plugin can be abused as well, e.g. sitting on a team mates pipe bombs and choosing to punish. On the other hand, FF off isn't safe from abuse either (blocking or pushing team mates).
Title: Re: EVIL 2v2 2fort Tournament
Post by: Guts on October 18, 2019, 12:02:05 AM
FF all day, everyday.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 18, 2019, 03:48:49 AM
Ty to , im guessing , Pizza for implying the slay/slap/forgive plugin :)! gj   :yes: :yay!:
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 18, 2019, 10:06:08 AM
Admins on EVIL have an immunity flag, which the TK punishment plugin honours, meaning that admins with immunity can't be punished by default. However the plugin has a cvar (setting) to make it ignore admin immunity.

amxx.cfg:
// tk punishment
// tfc_tkrevenge_obeyimmunity
// 1: admins with immunity can't be punished (default)
// 0: admins with immunity *can* be punished
tfc_tkrevenge_obeyimmunity 0

There's a dispute which maps should be in the rotation, as well as whether FF should be on or off.

In the rotation right now:

2fort
2morfort1_1
55
alchimy_l2
badlands
bases2k1
blugiant
blutopia
chimkey_l
crossover2
destroy_l
dustbowl
hasbeen
monkey_l
openfire_lowgrens
oppose2k1
phantom
raiden3
roasted_l
rock2
schtop
shutdown2
siege
ss_nyx_ectfc
stowaway_l
vidar2
voltage
well
zutalors_b1
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 18, 2019, 11:24:35 AM
Admins should also get punished !  :rip:  We are no gods ;) as in slapped / slayed ! No kick/ban option ofc :) ! We also have to becareful about our spam and actions :P
Sure, it could also be abused , as in standing on the pipes for the hell of it , to slay an admin ^^ I am aware of that .But that we can easily calm down too, as in : dont stand on purpose on pipes .
p.s :
Make FF a vote option ? as on/ off ?
p.s.s:
missin Hellion and arise in the rotation :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 18, 2019, 11:53:34 AM
FF.  Off.      Can't punish for accidents and that's what will happen.  If a as what does it on purpose that's another story. But like I said I saw a lot of people leave yesterday because of it. I think we want to get people playing there not pies them off and leave.  Maps need to be more of the common maps played in the rotation. The not so played maps can be nominated if someone wants them. Make it simple and old school and they will come.
Just my 2 cents but make it fun to play not hard. Slow the bhop too.  That's why so many play on drippys and they only have 1 map.   This will get more action if you make more plyers equal.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 18, 2019, 12:07:06 PM
FF off for now, cycle:

2fort
55
alchimy_l2
badlands
bases2k1
blutopia
crossover2
destroy_l
dustbowl
monkey_l
openfire_lowgrens
phantom
rock2
schtop
shutdown2
siege
voltage
well


If bhop is slowed down (compared to default), then it's not even vanilla-ish any more. It's basically Drippy with voting, though I guess this might not be a bad thing.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Master on October 18, 2019, 01:01:34 PM
Quote from: pizzahut on October 18, 2019, 12:07:06 PM

If bhop is slowed down (compared to default), then it's not even vanilla-ish any more. It's basically Drippy with voting, though I guess this might not be a bad thing.
This will be the reason I shut down evil, bhop is a staple of this game
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 18, 2019, 01:42:39 PM
Pizza.  Nice list. Hope this brings in more players. Should help with getting some new blood.
BZ. And LG both need learning curves, this will make it better for those that just want to play without mods.

Very nice
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 19, 2019, 02:43:17 AM
Quote from: Master on October 18, 2019, 01:01:34 PM
Quote from: pizzahut on October 18, 2019, 12:07:06 PM

If bhop is slowed down (compared to default), then it's not even vanilla-ish any more. It's basically Drippy with voting, though I guess this might not be a bad thing.
This will be the reason I shut down evil, bhop is a staple of this game

And this is not what we / i want! Bhop is a mechanism which was implied to the game! So it belongs there^^ Love it / hate it.....but it is what it is :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 19, 2019, 07:42:17 AM
Quote from: Harley on October 19, 2019, 02:43:17 AM
Quote from: Master on October 18, 2019, 01:01:34 PM
Quote from: pizzahut on October 18, 2019, 12:07:06 PM

If bhop is slowed down (compared to default), then it's not even vanilla-ish any more. It's basically Drippy with voting, though I guess this might not be a bad thing.
This will be the reason I shut down evil, bhop is a staple of this game

And this is not what we / i want! Bhop is a mechanism which was implied to the game! So it belongs there^^ Love it / hate it.....but it is what it is :)

I'm yes and no too. But not taken out just slowed like drippys. You can still bhop there just not as fast. This again helps the NEW guy learn the game without being run over. Also a lot of people that play on bz play drippys a lot must be a reason. 
He's a 1 map server that is full when bz is empty, just trying to pull those people over to vanilla with map rotations.   Kinda retail mentality find out what the other guy is doing and do it better.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 19, 2019, 01:14:30 PM
Yes, D2F is more noob friendly but Drippy broke TFC to do it.  The anti-bhop plugin not only prevents decent movement but also prevents proper strafe jumps and hand held concs.  When you remove key skills from a game, good players who took the time to develop those skills will go elsewhere.

You could remove rocket jumps and add auto aim; that would make it more noob friendly too, but what's the point of playing when it takes no skill? At EVIL there is a plug-in to help people learn to bhop; that way they can more quickly develop the skills they need to compete instead of dumbing the game down for everyone.

Title: Re: EVIL 2v2 2fort Tournament
Post by: schuffler on October 19, 2019, 02:03:00 PM
Bishop
I get that, but a lot of EVIL players are at Drippy's now when BZ is empty. So they must like it also. These are the guys that use all the skills on BZ. But when it's empty and no one is there and Drippy's is full how do we get them back to EVIL? It just gives people another choice to play an EVIL server.

Like I said it's the retail mind in me when they shopped the other store how did we get them to shop ours. Give them what they got at the other store but more.
Tappin out
Title: Re: EVIL 2v2 2fort Tournament
Post by: [EVIL]CocoPuff on October 19, 2019, 06:32:27 PM
Pizzahut brought up a good point regarding map rotation. Server seems to be occupied when a map that favors players is in play. For some reason map votes are won on crappy maps example >>> Killbox, etc, causing the server to quickly die. I mean, The vote is won, but peep still leave. I don't get it.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 19, 2019, 07:38:31 PM
Run off voting helps...with the current system maps often win that don't have majority vote.  We have a plugin that offers that but can't easily make 2fort an option for every vote. That can be fixed but takes a little effort to mod the code.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 20, 2019, 03:03:09 AM
To bring back runoff voting I modded the Galileo map plugin so that 2fort will be on every vote (unless its the current map or enough other nominations fill the vote slots).  Please let me know if the voting plugin is not working as expected.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 20, 2019, 04:36:21 AM
Activated and configured Galileo. It should fill the vote with the maps in the cycle, but allow all maps to be nominated, and there should be an end-of-map vote. Run-off voting is enabled.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on October 20, 2019, 04:37:52 AM
Ah yes...I only changed it on BZ.  Thanks Pizza!
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 20, 2019, 04:59:14 AM
Yeah seems I misunderstood that - but run-off voting for Vanilla was wanted anyway.

(Bishop sent me the 2fort version of Galileo, so it should always be in the vote.)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Guts on October 20, 2019, 11:36:07 PM
BZ needs bhop. Also maybe drippys is full during "peak" hours but early mornings BZ is king. Drippys is usually dead and BZ has a decent amount of people. Especially if the map stays constant for longer periods of time.

Honestly I don't think BZ is doing anything wrong. There are more skilled people who play on BZ than in drippys. The bhop does enhance the skill and tends to make people who can't handle it rage quit. But that is the identity of BZ and people who like it still play there.

Drippys allows 26 people on 2fort and the class limits are wildly out of control when it comes to demo and engy. This caters to the less skilled and they can stand a better chance. I guess playing the 3rd, 4th, and 5th demo and engy on 2fort is fun. Who knew?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 21, 2019, 01:53:11 AM
Exactly! BZ is BZ! Ppl who join / play there should know what they are joining on :)
D2F : I play there too^^ and yes  to avoid the rage / spacebar bashin bhoppers :P No secret there  ;) :D :laugh:
Thats why the vanilla is a "home made" option for those who dont like D2F and the craziness of BZ !

P.S: Yes the class amounts ( MIRV / ngi ) there is also crazy^^ BUT , it is what it is ^^ And when we join there, we also know what awaits us ;)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 21, 2019, 02:09:41 AM
Quote from: Bishop on October 19, 2019, 01:14:30 PM
Yes, D2F is more noob friendly but Drippy broke TFC to do it.  The anti-bhop plugin not only prevents decent movement but also prevents proper strafe jumps and hand held concs.  When you remove key skills from a game, good players who took the time to develop those skills will go elsewhere.
WTF! Didnt know that  :wideeyed2: :no: Is that even allowed ?

You could remove rocket jumps and add auto aim; that would make it more noob friendly too, but what's the point of playing when it takes no skill? At EVIL there is a plug-in to help people learn to bhop; that way they can more quickly develop the skills they need to compete instead of dumbing the game down for everyone.
<<<--- Invest time to teach ;) Yeah i know , i am the worst example...lol ^^
But there were some on the vanilla , where i tried to get them back on the loop of bhoppin^^ And yes, i did my share too, no worries  :P  Bhop Training With Harley <<- ;)

P.S.S :
Is there an option / possibility to put on all talk when its a dm map ?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 21, 2019, 04:49:52 AM
Back from Business and pullin it onto here :
Who are we ? What are we ? And what do we offer ? What do "they" have what we dont ? What do we want ?
Who are we / What are we : -[EVIL]- A supported SERVER / SERVERS (ty Mas)(and ADMINS ) who keep the love of a game alive.
And what do we offer : SERVERS for everyones`s taste
BZ /Vanilla/ LG / ect.
What do "they" have what we dont ? : Players / community / (which we have , but the peak times differ)
What do we want ? Satisfied/ happy /chilled Players /community :) Make this game intressting for new comers , also to ppl who return! :)
The unpredictable factor to this/these is/are ? Timezones and the community / players
Some things are adjustable, some arent

Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 21, 2019, 05:55:54 AM
Quote from: Harley on October 21, 2019, 02:09:41 AM
Is there an option / possibility to put on all talk when its a dm map ?
All-talk is off on Drippy's, on EVIL it's enabled. I guess it makes sense that people can (voice) chat across teams, even though this means that the enemy team can hear what the own team is up to. If you want a super secret surprise attack, there's still text chat.

That aside, extra configs for DM maps are possible, if the names of the DM maps are known. I guess bounce and killbox are popular ones for example.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 21, 2019, 09:12:26 AM
Quote from: pizzahut on October 21, 2019, 05:55:54 AM
Quote from: Harley on October 21, 2019, 02:09:41 AM
Is there an option / possibility to put on all talk when its a dm map ?
All-talk is off on Drippy's, on EVIL it's enabled. I guess it makes sense that people can (voice) chat across teams, even though this means that the enemy team can hear what the own team is up to. If you want a super secret surprise attack, there's still text chat.

That aside, extra configs for DM maps are possible, if the names of the DM maps are known. I guess bounce and killbox are popular ones for example.
Sry,for not pointing out that i ment the "vanilla" server , when a DM map is on , my bad  :opps: (I have been asked) .It is way easier , to "bitch" ;) / answer  vurbaly at/to someone , than typing^^
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 21, 2019, 10:33:02 AM
All-talk is part of the 1v1 cfg, so for all 1v1 DM maps.

However, it's also generally enabled for all maps atm.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 23, 2019, 02:55:16 PM
Nice, ty :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on October 23, 2019, 03:20:56 PM
Quote from: Harley on October 18, 2019, 11:24:35 AM
Make FF a vote option ? as on/ off ?
There's now a vote at start of map.

(https://i.imgur.com/nRDV78m.png)

Source code: https://rv.apg-clan.org/dlds/amxx_plugins/ff_vote.sma (https://rv.apg-clan.org/dlds/amxx_plugins/ff_vote.sma)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on October 24, 2019, 12:42:02 AM
 :wideeyed2:
Wow, nice , good job! :)  :yes:
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on February 05, 2020, 03:59:07 PM
*bumps*

Ok, we were 4 ppl this morning , trying to do a 2vs2 , and it wasnt possible, cuz , ofc, we couldnt lock it up! so we played casual , with those who also joined!

I am talkin to Pizza , about the 2vs2 cfg and the 4vs4 cfg! WHICH , will also be "locked" when we play.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on February 05, 2020, 04:23:34 PM
There's a new config for private mode. Commands:

amx_cfg match.cfg (private mode, 15m + 1m prematch, all talk off)
amx_cfg server.cfg (public mode)

Also Speed-o-meter access has been requested. Players can use these console commands:

sspeedo text (Displays speed in text form.)
sspeedo off
sspeedo graph (Not sure if this even works.)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on February 06, 2020, 12:32:00 AM
Thank you Pizza!  :)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Gimpy on February 16, 2020, 03:11:57 PM
Guts - it all started here last year... went from a 2v2 tournament server into a tourney style tournament.

I think it was a combo of Harley and Pizzahuts dream
Title: Re: EVIL 2v2 2fort Tournament
Post by: Guts on February 16, 2020, 03:53:48 PM
I remember reading this...except one post that linked the rules I wrote for the old spillway and said less strict rules, it doesn't go into exact details. I guess I'll go with a lite beer version of the old spillway. Won't be as strict but also won't report admin action on the logs page.

Anyway, we had a good time today. Lots of laughs.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on February 16, 2020, 03:57:31 PM
Quote from: Gimpy on February 16, 2020, 03:11:57 PM
Guts - it all started here last year... went from a 2v2 tournament server into a tourney style tournament.

I think it was a combo of Harley and Pizzahuts dream  AND Gimpy :P  :laugh:
NOW NOW! You wanted a tourney, and we , still aint giving that up! Secondish, we used to have lots of fun on the spillway!! THIS , is a homemade alternative !
Mine was, the ass_dm / DM style 1!! cuz i was so fuckin sick and tired of ppl joining in on a 1vs1   :yelling:
Third alt was : cuz lots "bitched" about the BZ style

Anyway, we had a good time today. Lots of laughs.   :yes:


Won't be as strict but also won't report admin action on the logs page. <<<-- I PROTEST!!!! Admins TKín admins  :wideeyed:   :hahanot:  ;)
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on April 04, 2020, 12:20:43 PM
/me throws a hip and bumps

I was on the Vanilla today, and wanted to do some conc rounds and bhop stuff . And noticed ,  as i wanted to load certain maps, they were on the server , but i couldnt load them ?

congestus.bsp
congestus_lg.bsp
chimkey_l.bsp
bases2k3.bsp
destroy_l.bsp
haste_r.bsp
koth.bsp
monkey_l.bsp
mortality_l.bsp
openfire_lowgrens.bsp
phantom.bsp
raiden3.bsp
raiden5.bsp
raiden_l2.bsp
roasted_l.bsp


Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on April 04, 2020, 01:51:50 PM
Hm I can't nominate them for some reason. File for nominations is set to * which should allow all maps. I suppose I could create a file containing all current maps and use that for nominations.

// Specifies the file to use which holds the names of the maps, listed
// one per line, that players can nominate. Use * for all maps in the
// server's maps folder.
// You can specify a relative path before the filename, relative from
// your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt).
//gal_nom_mapfile addons/amxmodx/configs/galileo/map-vote-noms.ini
gal_nom_mapfile *


Edit: For some reason this cvar is set to 0.0000 instead of * - maybe I need to put * in quotation marks.

Edit 2: This isn't working either, trying to set it in amxx.cfg now.
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on April 04, 2020, 04:01:05 PM
The last work-around ... worked. It's as I expected, the parsing of the galileo.cfg file probably has a bug, introduced in the "2fort" version of Galileo (v1.2.2).

The original Galileo does this:

server_cmd("exec %s/galileo.cfg", DIR_CONFIGS);
server_exec();

The 2fort version which Evil uses changed it to:

// this is the old, easy, awesome way of loading the config file
// server_cmd("exec %s/galileo.cfg", DIR_CONFIGS);
// server_exec();

new configFilename[256];
formatex(configFilename, sizeof(configFilename)-1, "%s/galileo.cfg", DIR_CONFIGS);

new file = fopen(configFilename, "rt");
if (file)
{
new buffer[512], cvar[32], value[480];

while (!feof(file))
{
fgets(file, buffer, sizeof(buffer)-1);
trim(buffer);

if (buffer[0] && !equal(buffer, "//", 2) && !equal(buffer, ";", 1))
{
strbreak(buffer, cvar, sizeof(cvar)-1, value, sizeof(value)-1);

if (value[0] == 0 || isalpha(value[0]))
{
set_cvar_string(cvar, value);
}
else if (contain(value, "."))
{
set_cvar_float(cvar, floatstr(value));
}
else
{
set_cvar_num(cvar, str_to_num(value));
}
}
}
fclose(file);
}

I guess using a * as cvar string breaks above code.
Title: Re: EVIL 2v2 2fort Tournament
Post by: Bishop on April 04, 2020, 06:48:22 PM
it works on BZ though?
Title: Re: EVIL 2v2 2fort Tournament
Post by: Angi on April 05, 2020, 03:46:43 AM
Good morning! ERM, ok, whatever ^^

/me backs off and lets the pr0`s do their work
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on April 05, 2020, 05:10:56 AM
Quote from: Bishop on April 04, 2020, 06:48:22 PM
it works on BZ though?
BZ doesn't allow all maps (*), only specific ones listed here:

gal_nom_mapfile addons/amxmodx/configs/galileo/map-vote-noms.ini
Title: Re: EVIL 2v2 2fort Tournament
Post by: pizzahut on April 05, 2020, 05:19:00 AM
Quote from: Harley on April 05, 2020, 03:46:43 AM
/me backs off and lets the pr0`s do their work
It should already work with the work-around in place. By "load" I assume you meant "nominate"? Because the map I tested (congestus) loaded fine, just couldn't nominate anything before the work-around was in place.