is neo shut down?
Yes, it had to be disabled while the server is fixed, there's currently too many custom sounds and it causes frequent crashes on custom maps with many models/sprites/sounds etc.
thx for your response,....seems alot of work running those servers.....
Quote from: Rand on December 30, 2014, 05:13:45 AM
So, the recent addition of many custom sounds maybe should have coincided with a removal of an equal number of older ones?
I'm a little unsure right now, further testing is required.
I just wiped out a bunch of sounds I thought were unnecessary. I made a backup if any were removed that shouldn't have.