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Quote from: Bishop on March 07, 2019, 12:02:36 AM
You must have the proper angle to the wall relative to your movement to reach 155%. If you are moving forward with the wall on the side...you should be looking into the wall ~15 degrees.
Quote from: Nuggs on March 05, 2019, 07:28:41 AMI randomly tried wall strafing again with speedo and got higher speed (148%) this time by looking a bit towards the wall instead of straight forward. I didn't try different angles but I guess the ideal may be the 55% Bishop mentioned. It's probably not fps dependent.
I use 125 and I only see a 135% increase as mentioned by pizzahut. I would imagine you must be running 300+ in order to see a 155% speed increase.
Quote from: Bishop on March 05, 2019, 12:10:59 AM
Wall strafing properly can result in 155% class speed. You can wall strafe a wall beside or behind you.
Quote// generated from L0ki's sparky cfg creator.
// add to your autoexec.cfg
// sparky utils v2 (http://sparky.konspiracy.org/server) created by ruiner
// created on Friday November 14, 2003 at 07:19:56 pm.
////////////////
// Commands //
////////////////
// hud configuration
alias shudcfg "shud;shud x 1.0;shud y -1"
// speedo configuration
alias sspeedocfg "sspeedo text;sspeedo x 1.0;sspeedo y 0.0"
// main config alias
alias "sparkyconfig" "shudcfg;sspeedocfg;sautorecord;sannouncer;shudcolors 255 255 255;"
////////////////
// Triggers //
////////////////
// run everytime the round ends
alias "strigger_endofround" "say layla;"
// run when you own some newb enemy sentry gun
alias "strigger_killsg" "say_team [%c] sg down (%l)"
alias "btrigger_youkillflagcarrier" "say_team [%c] killed flag-carrier %en (%ec) (%l|%hh|%aa)"
alias "btrigger_yougotflag" "say [%c] flag is mine, bitches (%l|%hh|%aa)"
Quote from: pizzahut on March 04, 2019, 05:05:51 PM
Yeah most of this is enabled:
http://web.archive.org/web/20050504190019/http://sparky.konspiracy.org/server/?action=servercfg
Creation of scripts doesn't work at the web archive, so you'd have to take an existing one and adjust it manually. However at least it shows the possibilities.
http://web.archive.org/web/20050503163810/http://sparky.konspiracy.org/server/?action=clientcfg
I think Sparky automatically execute the alias "sparkyconfig" when joining, not 100% sure though. Anyway, here's an example cfg:
https://paste.esclan.net/pexibocada.cs
I guess autorecord would automatically start recording a client side demo, but it's commented out.
Quote// -------- Sparkies --------
alias shudcfg "shud;shud x 1.0;shud y -1"
alias sspeedocfg "sspeedo text;sspeedo x 1.0;sspeedo y 0.0"
alias "sparkyconfig" "shudcfg;sspeedocfg;sautorecord;sannouncer;shudcolors 255 255 255;"
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