LG needs a restart I think. Also seems like map rotation is messed up always on badlands.
Restarting doesn't work, Master is on it though.
thank you both
it was pointing to the wrong startup script, this has been fixed.
LG really laggy today 7:34 am central 2 of us there and real bad.
LG is still messed up . If you vote a map in it freezes up and goes back to badlands.
thanks
Quote from: schuffler on October 06, 2019, 09:07:05 AM
LG is still messed up . If you vote a map in it freezes up and goes back to badlands.
thanks
Which map? its 100% missing a required file or over the 512 resource limit.
It seems it's been hanging on Badlands. We did a map vote for 2fort map started but could not get in and join. Then it just hung up and restarted badlands.
The only time it crashed for me was when I didn't vote.
This is at start of dustbowl, after 2fort ended:
--Visit 'www.apg-clan.org (http://www.apg-clan.org)' for updates and info--
--* foxbot v0.79 *--
--FoxBot info--
Waypoints loaded
Areas loaded
Script loaded and parsed
--FoxBot vars--
botskill_lower 3
botskill_upper 1
max_bots 8
min_bots -1
Bot chat 50
Bot auto team balance Off
Bot per team balance Off
--All bot commands must be enclosed in quotes--
e.g. bot "bot_chat 20"
L 10/07/2019 - 17:08:03: "Justin Hermouth<56><BOT><SPECTATOR>" joined team "#Dustbowl_team1"
[SYS]CPU Usage: 14%
L 10/07/2019 - 17:08:03: "Justin Hermouth<56><BOT><#Dustbowl_team1>" changed role to "HWGuy"
L 10/07/2019 - 17:08:03: "Justin Hermouth<56><BOT><#Dustbowl_team1>" triggered "info_player_teamspawn"
L 10/07/2019 - 17:08:03: "Justin Hermouth<56><BOT><#Dustbowl_team1>" triggered "Blue team spawn stuff"
Creating bot...
L 10/07/2019 - 17:08:04: "Oliver Closeoff<57><BOT><>" entered the game
L 10/07/2019 - 17:08:04: "Oliver Closeoff<57><BOT><>" joined team "SPECTATOR"
L 10/07/2019 - 17:08:05: "Oliver Closeoff<57><BOT><>" joined team "SPECTATOR"
Socket connected!
82
Segmentation fault (core dumped)
email debug.log to linux@valvesoftware.com
Mon Oct 7 17:08:07 UTC 2019: Server restart in 1 seconds
I'll keep an eye on it, just an fyi I'll be gone starting this Friday for a week. Maybe it was juts a case of the ass.
Well it does seem to crash frequently when there are no players on the server.
Map change from 2fort to dustbowl again (empty server):
HLSW:
Log file started (file "logs/L1008075.log") (game "tfc") (version "48/1.1.2.2/Stdio/8196")[NEOTF] NeoTFClientConnect: 0xf3ac0454 (172.18.0.1)Rcon: "hlxce_webpage "http://stats.esclan.net/ (http://stats.esclan.net/)"" from "72.5.195.177:41490"
Server cvar "hlxce_webpage" = "http://stats.esclan.net/ (http://stats.esclan.net/)"
logaddress_add: address already in list
Rcon: "hlxce_version "1.6.19"" from "72.5.195.177:48534"
Server cvar "hlxce_version" = "1.6.19"
[NEOTF] NeoTFClientPutInServer: 0xf3ac0454 (ESN<9><HLTV><>)
[NEOTF] NeoTFStartFrame: Detected bodyque entity.
Server cvar "amx_nextmap" = "crossover2"
"ESN<9><HLTV><Green>" joined team "SPECTATOR"
Ptero:
[Config] bot_team_balance (0) Off
[Config] bot_bot_balance (0) Off
[Config] bot xmas (0) off
[Config] bot_allow_moods has been set to 1
[Config] bot_allow_humour has been set to 1
[Config] defensive chatter is 1
L 10/08/2019 - 09:49:47: [NEOTF] NeoTFClientPutInServer: 0xf3ac0454 (ESN<9><HLTV><>)
[Config] offensive chatter is 1
[Config] bot_use_grenades has been set to 2
[Config] bot_can_use_teleporter on
[SYS]CPU Usage: 13%
[Config] bot_can_build_teleporter on
[Config] pause has been set to 5
L 10/08/2019 - 09:49:48: [NEOTF] NeoTFStartFrame: Detected bodyque entity.
L 10/08/2019 - 09:49:48: Server cvar "amx_nextmap" = "crossover2"
Attempting to fix HLTV...
g_trie = 1
L 10/08/2019 - 09:49:48: "ESN<9><HLTV><Green>" joined team "SPECTATOR"
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
[SYS]CPU Usage: 13%
Terminated
email debug.log to linux@valvesoftware.com
Tue Oct 8 09:51:04 UTC 2019: Server restart in 1 seconds
After a manual map change (via HLSW) from badlands to 2fort:
[Config] bot_use_grenades has been set to 2
[Config] bot_can_use_teleporter on
L 10/08/2019 - 09:55:51: [NEOTF] NeoTFClientPutInServer: 0xf3b67454 (ESN<9><HLTV><>)
[Config] bot_can_build_teleporter on
[Config] pause has been set to 5
L 10/08/2019 - 09:55:51: [NEOTF] NeoTFStartFrame: Detected bodyque entity.
L 10/08/2019 - 09:55:51: Server cvar "amx_nextmap" = "dustbowl"
Attempting to fix HLTV...
g_trie = 1
L 10/08/2019 - 09:55:52: "ESN<9><HLTV><Green>" joined team "SPECTATOR"
[SYS]CPU Usage: 14%
[SYS]CPU Usage: 17%
[SYS]CPU Usage: 20%
[SYS]CPU Usage: 22%
[SYS]CPU Usage: 25%
[SYS]CPU Usage: 27%
[SYS]CPU Usage: 29%
Terminated
email debug.log to linux@valvesoftware.com
Tue Oct 8 09:57:04 UTC 2019: Server restart in 1 seconds
seems like it wants to stay on badlands alot
Looks like Master found the cause. A work-around has been applied which means that these frequent crashes shortly after map change shouldn't happen any more. Maybe a bit too early to be sure.
Thanks to both of you guys. When I get back I'll try to keep an eye on it. Got a few days before I leave also.