So thanks to Bishop's 1 on 1 BHOP lessons I've improved my manual bhop quite a bit (but still a work in progress). Over the years, I could never figure out what I was missing that other people made look so easy. Turns out there's a lot more to it than just strafe jumping.
Config settings and scripts are a big part of making it work.
I've also been experimenting with using Mwheel for jumping. Usually, I still prefer using space bar though tbh.
One question I had was about my jump script.
alias "jumper" "+jump; wait; -jump; wait"
alias "+jump" "jumper; jumper; jumper; jumper; jumper"
bind "MWHEELUP" "+jump"
Should Line2 of this have a "+jump" at the end?
I've noticed some other jump scripts will close out the string with a "+jump" in quotes all by its lonesome. In context, I guess how you end the string depends on how you started it, right? In this case I'm ending the script with a "wait" command. I'm just not sure if that matters.
To explain, I recently came across this thread on steam and saw that he ended his script with a +jump and was wondering how important that is.
https://steamcommunity.com/app/20/discussions/0/666828126629395556/
Is there a list somewhere of what commands are ideal for manual bhop?
None of the bunnyhopping instructions I've found even have a complete list of the configs required to even make their instructions possible.
Thank you!
-BlasteR
In lines 2 and 3, change "+jump" to "hop"
"+jump" is a reserved command (so use something else like 'hop' instead) and you don't need the '+' in those lines.
Thanks! I tweaked that and will see how it goes. But is it ok to end on a wait command or should I modify to be similar to the one in the steam thread I mentioned?
It seems like since the next command would be +jump, wait command should be what you end with (in theory).
-BlasteR
The wait at the end of line 1 is fine...in fact you need it there to work properly.
I wouldn't use the one in the link.
(I don't visit these forums besides rare instances like today.)
The +jump at the end is there because without it you cannot swim to the surface. You could use bind a key to 'swim up' in the options (you actually surface quicker) but who wants to use a separate key.